Visit our friends at DriveThruRPG!

DriveThruRPG.com
Showing posts with label wargame. Show all posts
Showing posts with label wargame. Show all posts

Monday, January 13, 2014

Advancing Mecha Sighted!

In a slight departure from Steam-powered amusements, Two Hour Wargames' 5150 Battalion Commander is now on sale. Command a Sci-Fi armor battalion in planetary conquest. Battalion Commander is the latest entry in Two Hour Wargames Science Fiction universe, a stand-alone game that builds on and complements the other titles in the series.
To quickly get right into massive mecha battles, you can use Armor Grid's extensive collection of print-and-play 15mm miniatures. Infantry, mechs, vehicles and aircraft in multiple color schemes are all there for you to command. Build an army as large as your printer can handle.
Armor Grid's own game, Mech Attack, is a best seller on Wargame Vault. Due to various circumstances I lean towards games with a solo option, like the 5150 series.

Sunday, February 10, 2013

Mecha Mayhem

MFZ - Merc Frame "Tóraí"
MFZ - Merc Frame "Tóraí" (Photo credit: neoaez76)
Following a successful Kickstarter+Joshua A.C. Newman is publishing Mobile Frame Zero: Rapid Attack. MF0 is a tabletop miniatures wargame based on mecha anime. The game is set on a future Earth and Earth's interstellar colonies, MF0: Rapid Attack supplies a detailed history. The game mechanic is dice based, each mecha has a number of systems which grant the player a number of 6-sided, and possibly 8-sided, dice to roll. The attackers dice are matched against the target to determine the results.
The best part: the mecha and terrain are made out of LEGO.
This means fully "destructable" mechs and terrain. Enjoy!

Enhanced by Zemanta

Friday, June 15, 2012

The Hits Just Keep Coming...

Another interesting announcement from Osprey. (Previous interesting announcement here.) They're gearing up "Osprey Adventures" for March, 2013. Along with classic Myths and Legends there will be Urban Myths and Legends in the style of Zombies: A Hunter's Guide , beginning with The Nazi Occult by Ken Hite. I've been a fan of Ken Hite, Master of Secret History, or Secret Master of History, fnord, since Suppressed Transmission (Steve Jackson Games)Suppressed Transmission (Steve Jackson Games) and I'm always glad to see his eldritch brand of lunacy in print. Can't wait for The Nazi Occult? More Ken Hite madness here.

Friday, April 13, 2012

Interesting Offering from Osprey

Osprey Wargames presents In Her Majesty’s Name: Steampunk Skirmish Wargaming Rules. Looking forward to seeing how the rules deal with the wild steam-powered technology that forms the backbone of Steampunk. Not planning on holding my breath, the book's not due until March 2013.

Osprey's offering is certainly welcome however there is no shortage of Steampunk/VSF rule sets:

  • The popular and revered G.A.S.L.I.G.H.T. rules support a wide range of adventures from Victorian Weird Science to Rayguns and Rocketships pulp.
  • Adamant Entertainment offers both The Imperial Age series (d20 based) for Victorian Adventure and MARS (d20, Savage Worlds) for Barsoomian amusements.
  • Speaking of interplanetary colonialism, the venerable Space:1889 covers Ether-space from Mecury to Mars and all points between.
  • Blacksburg Tactical Research Center brings us Verne for their EABA system. Verne is well-grounded in both the fiction and the fact of the Victorian Era. As a bonus they provide a free character generator.
  • From Cubicle 7 comes Victoriana and Abney Park's Airship Pirates. Victoriana blends classic RPG magic and fantasy with Victorian Romanticism while Abney Park's Airship Pirates looks to a dystopian Neo-Victorian future based on the band's music.

Check out the blog links to see what games people like. As for myself, I use a mash-up of Two Hour Wargames rules including Colonial Adventures and Larger Than Life. I've even thrown in All Things Zombie on occasion.

Thursday, September 29, 2011

Tuesday, May 31, 2011

Leviathans Lieutenant’s Manual Revised And Now Free

Leviathans is the game of turn-of-the-century (last century, 1910ish) ship-to-ship combat in the sky. Personally, I'm more a fan of swashbuckling sky pirates rather than Imperial Navies. I'm willing to bet there's room for mercenaries and rogue nations in the world of Leviathans.
http://monstersinthesky.com/2011/05/26/leviathans-lieutenants-manual-qsr-pdf-revised-and-now-free/